Quasit - Remix

Quasit - Remix

thingiverse

I needed a Quasit for my Pact of the Chain Warlock's familiar and was unhappy with the limited options available. This initial model didn't meet my expectations, so I decided to re-sculpt it. First, I modified the feet by changing them from four toes to two, creating a more dynamic pose. Next, I adjusted one arm to create a more dramatic stance. Then, I slimmed down the legs and added the distinctive rear foot spike and heel spike that points upwards. After that, I re-sculpted the body to give it a slimmer profile, thinner shape, and more defined chest muscles (eight pack!). I also bulged out the back for a more dramatic effect. Moving on, I extended the neck to pull the head forward and rotated the horns to make them upright and pointing together. The ears were adjusted slightly as well. To ensure that they would print correctly, I added minor thickening to them. The old tail was completely removed, and a new one was drawn using sculpting tools and shaped to curve and wind like the drawing's depiction. While it didn't turn out pointy like the original drawing, pointy features often don't print well. To achieve this effect without compromising printability, I added bumps all over the body, legs, arms, and back to mimic the black marks seen in the illustration. A sphere was inserted into the mouth to help ensure that the teeth would print properly. The eyes were adjusted to fit better within their sockets and given a more oblong shape with an angle to them. Finally, I made the Quasit slightly taller to improve its printability.

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