
Quadron mecha
sketchfab
Maya Motion Cycles Overview: https://www.youtube.com/watch?v=gExgixfBPm4 Unity3D Motion Clips Overview: https://www.youtube.com/watch?v=E2SZENFMcxM&feature=youtu.be Textures Summary: 4096x4096 maps for overall mecha, including ao, normal, diffuse, metallic, height, and roughness; 2048x2046 maps for shield and sword, including ao, normal, diffuse, metallic, height, and roughness; Meshes Summary: Separate chassis mesh is available; Separate chassis armor mesh is included; Separate torso mesh is provided; Separate torso armor mesh is also included; Separate "hand" mesh is designed; Separate "sword" mesh is created; Separate "shield" mesh is built; Polycount Summary: 18468 polygons overall, including chassis, chassis armor, torso, torso armor, drill, and hand; 16826 vertices overall, including chassis, chassis armor, torso, torso armor, drill, and hand; This mecha has the following motion cycles with root motion: Walk forward cycle is available; Walk backward cycle is included; Strafe left/right cycles are provided; Idle cycle is designed; Jump cycle is created; Gun shooting cycle is built; Sword hit 2 cycles are available; Run cycle is included; Death cycle is also available;
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