PzBefWg III - Ausf.F - 9 PzDiv 3d model

PzBefWg III - Ausf.F - 9 PzDiv 3d model

cgstudio

PzBefWg\r\nIII - Ausf.F - 9 Panzer Division - Holland 1941\r\n\r\nOriginally modelled in Cinema 4D 16. Detailed enough for close-up renders. The zip-file contains BodyPaint textures and standard materials.\r\n\r\nFeatures:\r\n-\r\nInside Scene: Model - 18 Materials, 2 Bumpmaps\r\nAll materials, BodyPaint-textures, and textures are included. No cleaning up necessary, just drop your models into the scene and start rendering. No special plugin needed to open scene.\r\n\r\n-\r\nPhong Shading Interpolation / Smoothing - 35°\r\n-\r\nNote: In LWO, 3DS, FBX, and OBJ, Bumpmaps (Shirt_LR and Shirt_LL) must manually load in the Material Channel.\r\n\r\n-\r\nC4D Version R16\r\n-\r\nPolygons - 714050 Vertices - 648113 - 210 Objects - 18 Textures - 2 Bumpmaps\r\n-\r\nOBJ File - LWO File - 3DS File - FBX File Version 2010\r\nCommand version of the Panzer 3 Ausf.E. The main gun and all equipment associated with it had been removed to make way for extra radio equipment, so a dummy gun barrel was put in place. The main turret itself was bolted in place, resulting in the turret-mounted machine gun having a limited 60-degree traverse.\r\n\r\nThe main identifying feature of the Panzerbefehlswagen III is the large frame antenna required for the FuG 8, resembling a handrail placed around the rear deck of the tank.\r\n\r\nThe different Sd Kfz numbers (266, 267, 268) refer to the radio equipment installed.

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