PzBefWg III - Ausf.E - DAK 3d model

PzBefWg III - Ausf.E - DAK 3d model

cgstudio

PzBefWg\r\nIII - Ausf.E - 21.Panzer\r\nDivision - Lybia 1942\r\n\r\nOriginally\r\nmodelled in cinema4D 16. Detailed enough for close-up renders. The\r\nzip-file contains bodypaint textures and standard materials.\r\n\r\nFeatures:-\r\nInside scene: -model - 20 materials, 2 bumpmaps-\r\nAll materials, bodypaint-textures and textures are included.-\r\nNo cleaning up necessary, just drop your models into the scene and\r\nstart rendering.- No special plugin needed to open scene.\r\n-\r\nPhong shading interpolation / Smoothing - 35°\r\n-\r\nNOTE -\r\nIn lwo, 3ds, fbx and obj the Bumpmaps (Shirt_LR and Shirt_LL) must\r\nmanually load in the Material Channel.\r\n\r\n-\r\nc4d Version R16-\r\nPolygons - 731523 Vertices - 667068 - 225 Objects - 20 textures -\r\n2 bumpmaps\r\n-\r\nobj File - lwo file - 3ds file - fbx file Version 2010\r\nCommand\r\nversion of the Panzer 3 Ausf.E. The main gun and all equipment associated\r\nwith it had been removed to make way for extra radio equipment, and so a\r\ndummy gun barrel was put in place. The main turret itself was bolted in\r\nplace and as a result the turret-mounted machine gun, which was the only\r\nweapon carried on the Panzerbefehlswagen III, had a limited 60 degree traverse.\r\n\r\nThe\r\nmain identifying feature of the Panzerbefehlswagen III was the large frame\r\nantenna required for the FuG 8, which resembles a handrail placed around\r\nthe rear deck of the tank. \r\n\r\nThe\r\ndifferent Sd Kfz numbers (266, 267, 268) refer to the radio equipment installed.\r\nPrice: $129.00 Date added: Jan 24, 2016 Last update: Apr 25, 2019 Product id: 56a508b361946e2d498b4567

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