Pyro-GX

Pyro-GX

grabcad

The player's vessel from the games Descent and Descent II was crafted by Parallax Software and distributed by Interplay Productions. This model drew inspiration from keyframe animations featured in Descent II cutscenes. Rendering techniques were influenced by missions to Oberon and Miranda from the original Descent game, as implemented with Blender 2.81. The updated version of this ship features a vulcan cannon and gauss cannon, along with subtle redesigns to various components such as vents, thrusters, and the rear cockpit window.

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