Pylon

Pylon

3docean

Three-points truss pylon 3D Model. Production-ready 3D Model, with PBR materials, textures, and non-overlapping UV Layout map provided in the package. Quads-only geometries (no tris/ngons) for seamless rendering. Customize easily: UV-unwrapped geometries allow you to create new Textures or modify existing ones using the provided UV Layout maps (as PNG with alpha). Each Object, Material, and Texture has a unique, meaningful name for clarity. Made in Blender 3D 2.80 (Cycles/Eevee materials), then exported to OBJ and FBX; materials and textures created in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: The first image was rendered in Cycles (or Eevee) for Blender 3D 2.80; find 11+ promo images in this description: 1-6 rendered in Cycles (Blender 3D 2.80) 7-8 are wireframe images 9-10 are screenshots from the Blender 3D scene, showing UV Layout Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG with Alpha. 1 Object (mesh), 1 PBR Material, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 3834 vertices, 3720 quad faces (7440 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder contains the PBR Textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); use it in Eevee for Blender 3D 2.8, too! Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image, which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/pylon-1eedeff1b60d4b06bb9a214fe1d68165

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