Push pin 3D model
cgtrader
Push Pin 3D Model: High-Resolution Production-Ready Asset This Push Pin 3D Model is equipped with Physically-Based Rendering (PBR) materials, high-quality textures, and a non-overlapping UV Layout map that's provided within the package. The model features quad-only geometries without poles or tris/ngons. The design allows for seamless customization of textures, enabling you to create new textures or modify existing ones using the included UV Layout maps in PNG format with alpha channels. Every object, material, and texture is uniquely named for ease of identification and modification. This model was created in Blender 3D version 2.80, utilizing both Cycles and Eevee materials before being exported to OBJ and FBX formats. The materials and textures were developed using Substance Painter, designed specifically for PBR, V-Ray, Unity, and Unreal engines. PROMOTIONAL IMAGES: Each image provided is a rendered product showcasing the model's versatility, including 11+ promotional images displayed in this description: Images nr. 1-2-3-4-5-6 were created using Cycles within Blender 3D 2.80. Images nr. 7 and 8 display wireframe designs. Screenshots from the Blender 3D scene showcasing UV Layouts are visible in images nr. 9 and 10. Additional promotional materials include a range of UV layouts (at least one). FORMATS: The asset is provided in various formats, including FBX, OBJ; Blender 3D scenes are in BLEND format (2.80 with Cycles/Eevee materials); also included are PNG images with Alpha channels. Assets and Content: - A single mesh object. - One PBR Material - UV-unwrapped texture mapped on all assets; a non-overlapping UV Layout map is provided in the package Textures, layouts and Images have a high resolution of 2048x2048 pixels. PBR Textures were made with Substance Painter. QUAD GEOMETRY: Polygonal model composed entirely of QUADS (no tris/ngons); with 6962 vertices; each of these having exactly four edges (a Quad); totaling 6880 quadrilateral faces, which are equivalent to a total of 13,760 triangle edges. Scene is set in Metric with units set to centimeters and scaled down to a precise measurement of 0.01. Uniform scale was applied uniformly throughout the model. MULTI-ENGINE SUPPORTED TEXTURES PACK: A bundled folder contains an expansive set of PBR textures suitable for a range of popular game engines or rendering applications. Supported rendering pipelines and formats include: Base Color, Occlusion + Roughness + Metallic + Alpha (PNG) via Cycles (Blender 3D). V-Ray Materials (for 3ds Max): Diffuse + Reflection + Normal maps Unity Standard PBR Metal-Rough (Unity Engine); albedo + Transparency, metallic + Smoothness and a normal map. Base Color + Occlusion + Roughness + Metallic (with a Height map); also known as a "Generic PBR Spec-Gloss" or an alternate metal/rough set. All textures within this package are available to use across different rendering platforms, providing endless customization options and possibilities. Main renderings for promotional images were created using Cycles or Eevee, with an additional HDR environment texture image not included in the bundle that significantly impacts visual results when utilized correctly!
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