
Pure the library houses the world 3D model
cgtrader
This 3D model was originally designed with Sketchup 8 and then converted to every other 3D format available. Native format is .skp, and 3dsmax scene uses 3ds Max 2016 version, rendered using Vray 3.00 This amazing Pure white bookcase will host your books and decorative objects in an elegant and up-to-date atmosphere. An ideal library for a modern home as sleek lacquered wood furniture for modern living with a clean and minimalist environment. Be captivated by the charm of this stunning bookcase and add this fantastic matching coffee table to create the perfect set. This product belongs to the Pure range, which offers simple yet refined designs for a minimalist and contemporary interior. The furniture is primarily crafted from pine and MDF materials, and it features modern, clean lines. To highlight its pure look, every item in the collection has been coated in white, followed by varnish to emphasize its shine. Size (cm): H 214 x W 129 x D 45 http://www.maisonsdumonde.com/EN/us/products/bookcase-pure-115965.htm Ref: 115965 Price: €690 Polygons: 85 Textures can be extracted from the .skp file with ease, provided you have one of the following software applications. Sketchup (Free) Just export the image as your chosen 2D file format under the File/Export/2d Graphic drop-down option. Another method involves: File -> Export -> 3D Model Exporting it as a COLLADA File (*.dae) file, with the options including the texture maps checkbox selected Go to the exported file location. In that directory, there should be a folder with the same name as the exported file containing all textures. C4D (A trial version will do) When importing the .skp file into C4D, it automatically generates a folder with the corresponding textures right next to the .skp file in 3ds Max. If you're using 3ds Max When the .skp file is imported into 3ds Max, it saves texture files in the 3dsMaxsceneassetsimages directory You can find them there, or simply export an fbx file with the embed media option selected (in the export dialog window) to generate a folder of textures together with the fbx file. Rhinoceros 3D (A trial version is sufficient) Import .skp file into Rhinoceros 3D and open up the material editor, available in Panels -> Material editor. Choose any material that features texture, then click on the texture name, followed by the three dots button You can now see all the textures listed - it's located within the AppDataLocalTempembedded_files directory. Don't hesitate to copy and paste those textures into your preferred folder
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