Public Hall Interior 04

Public Hall Interior 04

3docean

This is a professional-grade, full-scale model of a Public Hall Interior designed by an experienced architect. Building dimensions: 220m x 100m x 27m (height) Units used: Centimeters Originally created with 3ds Max 2011 software. LEVEL OF DETAIL and USAGE This model is perfect for various applications - real-time use, game development in Unity or UE4, CGI exterior visualization, and architectural purposes. 60,531 polygons 39,610 vertices GEOMETRY The model's mesh features high-quality geometry with clean edge flow. Geometry has been thoroughly tested to ensure no holes, flipped normals, or overlapping polygons exist. Mesh is designed to be low-poly, allowing for easy addition of details or editing of the geometry. All similar objects are instances, making it simple to change or replace them. Shell Modifier has been applied and disabled on glass objects. Scene objects are organized by layers: Chairs Columns Conhall Doors Floors Roof Stairs Walls Windows PRESENTATION IMAGES All preview images were rendered with 3.20 V-Ray software. Wire images were created using VrayLightMtl + VrayDirt for geometry testing purposes. VRayLightMdl dome sky and VRayCamera are included, making the product ready to render out-of-the-box. MATERIALS This model contains both V-Ray and Standard materials. JPG and PNG textures come in a separate archive. All objects have UV mapping applied, and all materials are properly named. ADDITIONAL NOTES No third-party plug-ins are required for this product.

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