
Public Hall Interior 03
3docean
This is a professional-grade, real-world-sized model of a Public Hall Interior created by an experienced architect. Building dimensions: 220m x 100m x 27m (height) Units used: Centimeters Originally created with 3ds Max 2011 software. LEVEL OF DETAIL and USAGE This model is ideal for various applications, including real-time use, game development in Unity or UE4, CGI exterior visualization, and architectural projects. 60,531 polygons 39,610 vertices GEOMETRY The mesh of this model features high-quality geometry with a clean edge flow. Geometry has been thoroughly tested for holes, flipped normals, and overlapping polygons. The mesh is low-poly, allowing you to easily add additional details or edit the geometry. Similar objects are instances, making it easy to change or replace them. A Shell Modifier has been applied and disabled for glass objects. Scene objects are organized into layers: chairs columns conhall doors floors roof stairs walls windows PRESENTATION IMAGES All preview images have been rendered using 3.20 V-Ray software. Wire images were created using VrayLightMtl + VrayDirt for geometry testing purposes. VRayLightMtl dome sky and VRayCamera are included, making the product ready to render out-of-the-box. MATERIALS This model includes both V-Ray and Standard materials. JPG and PNG textures come in a separate archive. All objects have been UV mapped, and all materials are named properly. ADDITIONAL NOTES No third-party plug-ins are required.
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