Protractor 3D model

Protractor 3D model

cgtrader

Protractor 3D Model. This production-ready model features PBR materials, textures, and a non-overlapping UV Layout map provided within the package. Quads-only geometries are used (no tris/ngons). The model's design allows for easy customization: UV-unwrapped geometries enable creation of new Textures or modification of existing ones using the provided UV Layout maps in PNG with alpha format. Each object, material, and Texture in the package has a unique, meaningful name. The model was created in Blender 3D 2.80 (Cycles/Eevee materials) and then exported to OBJ and FBX formats; materials and textures were made in Substance Painter for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: The first image is a rendering in Cycles (or Eevee) for Blender 3D 2.80. You can find 11+ promo images within this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) nr. 7-8 are wireframe images nr. 9-10 are screenshots from the Blender 3D scene, showing the UV Layout other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: png with Alpha. 1 Object (mesh), 1 PBR Material, UV unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures are available. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 4982 vertices, 4984 quad faces (9968 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder contains the PBR Textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can use this package to edit the Textures or import the fbx/obj file along with the desired Textures set in your 3D Modeling software or game engine and link them together for a game/production-ready asset! IMPORTANT: Main renderings were made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image, which is not provided within the package!

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