Protector of the king
sketchfab
I'm excited to introduce you to one of my main characters from an ongoing game project. My goal was to create an archer who serves as the king's personal royal guard. During the initial design phase, I fell in love with the concept of a half-cape, but I knew it would pose a challenge when animating the character drawing an arrow behind their back, especially considering our polycount limitations. Fortunately, deciding to place the quiver on the belt allowed me to retain the half-cape feature (Thanks go out to Yekaterina Bourykina and Zeronis for their input). Given that the game has a top-down view, I opted to keep the inner side of the cape empty.
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