
Props - Artwork - African Statue 04 - Low-poly 3D model
cgtrader
Photoscan of an African Statue (AAS04) : Scan directly ready for production and easily modifiable. PBR in Glossiness/Specular obtained from the shot, allowing us to know color and intensity - they are the result of the difference between cross-polarized versions and those containing specular. The object can be subdivided into Zbrush or Mudbox (heightmaps extracted from Mudbox and tested in Zbrush). The structure has face sizes as constant as possible, with no n-sided or non-Manifold elements. The scan is seamless. The texture is projected losslessly using RealityCapture's Texture Quality 100% option. The shot was taken with consistent quality, and the texture is transferred to the new subdivided topology that fits exactly. All maps used or potentially useful are present in 4K lossless; the heightmap is in 8K resolution. The scene used for preview is provided in the pack. Technical Information: The shot includes 205 cross-polarized photos and 199 non-polarized photos. The final model includes 16312 real triangles with 8153 quads and 6 triangles. Its real size is 30 cm. The pack includes 13 maps in jpg, not compressed, in 4K resolution, and a heightmap tif in 16-bit, 8K resolution: As a base: Albedo, Glossiness, Specular, Normal Map, Ambient Occlusion, Concavity For Zbrush or Mudbox subdivision (maps extracted from Mudbox): Height Map 16 bits - HM.tif For potential effects: Bent Normal Map, Convexity, Curvature, Derivative, OS Bent Normal, Transmission, World Normal Map The Marmoset view in webGL contains only 2K maps.
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