
Props - Artwork - African Statue 03 - Low-poly 3D model
cgtrader
Photoscan of an African Statue (AAS03) : Scan is ready for production and can be easily modified. PBR in Glossiness/Specular is obtained from the shot, allowing color and intensity to be determined through the difference between the cross-polarized version and the one containing specular. The object can be subdivided into Zbrush or Mudbox (Heightmaps are extracted from Mudbox and tested in Zbrush). The structure has face sizes as constant as possible and contains no n-sided or non-Manifold geometry. The scan is seamless, without any gaps or overlaps. The texture is projected losslessly using RealityCapture's Texture Quality 100% option. The shot was taken with consistent quality, allowing the texture to be transferred from the scan to the new subdivided topology that fits exactly. All maps used or potentially useful are present in 8K lossless resolution. The scene used for preview is included in the pack. Technical Information : The shot includes 160 cross-polarized photos and 160 non-polarized photos. Its real size is 22 cm. The final model includes 10,296 triangles with 5,148 quads and 0 n-gons. The pack includes 15 maps in png, tif, and exr formats as needed, all at 8K resolution: As a base : * Albedo * Glossiness * Specular * Normal Map * Ambient Occlusion * Concavity For the Zbrush or Mudbox subdivision (maps extracted from Mudbox) : * Height Map 32 bits - HM.exr * Height Map 16 bits - HM.tif For potential fx : * Bent Normal Map * Convexity * Curvature * Derivative * OS Bent Normal * Transmission * World Normal Map The Marmoset view in WebGL contains only 2K maps.
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