Props - Artwork - African Statue 01 -  Low-poly 3D model

Props - Artwork - African Statue 01 - Low-poly 3D model

cgtrader

Photoscan of an African Statue (AAS01) is ready for production and easily modifiable. PBR data in Glossiness/Specular has been obtained from the shot, allowing us to determine color and intensity. These results come from the difference between the cross-polarized version and the one containing specular. The object can be subdivided using Zbrush or Mudbox (Heightmaps are extracted from Mudbox and tested in Zbrush). The structure has face sizes as constant as possible, with no n-sided or non-Manifold faces. The scan is seamless. The texture is projected losslessly using RealityCapture's Texture Quality 100% option. The shot was taken with consistent quality, and the texture is transferred from the scan to the new subdivided topology that fits exactly. All maps used or potentially useful are present in 8K lossless. The scene used for the preview is provided in the pack. Technical Information: The shot includes 160 cross-polarized photos and 160 non-polarized photos. Its real size is 23 cm. The final model includes 18360 real triangles with 9178 quads and 4 triangles. The pack includes 15 maps in png, tif, and exr as needed, all in 8K: Base Maps: Albedo Glossiness Specular Normal Map Ambient Occlusion Concavity For Zbrush or Mudbox subdivision (maps extracted from Mudbox): Height Map 32 bits - HM.exr Height Map 16 bits - HM.tif Potential FX Maps: Bent Normal Map Convexity Curvature Derivative OS Bent Normal Transmission World Normal Map The Marmoset view in WebGL contains only 2K maps.

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