Project & Portfolio - Milestone 1: Idle

Project & Portfolio - Milestone 1: Idle

sketchfab

Crafted specifically for the Project & Portfolio V class within the game art degree program, our team was tasked with creating animation cycles for a particular character archetype. As part of Milestone 1's assignment, we were required to develop an Idle. Initially, I had set up a sword mesh and rig in conjunction with this task; however, due to complications with exporting, it became necessary to remove the sword.

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