Professional Microphone Boom - Adjustable Detail Low-poly 3D model

Professional Microphone Boom - Adjustable Detail Low-poly 3D model

cgtrader

This is a basic microphone boom prototype. It doesn't have traditional bone construction, but has pivoting, parented origins, and rotation constraints set up to allow the boom piece to be rotated and posed easily for animation. The model doesn't include textures, but has simple Principled shaders applied from Blender internal. However, it's UV mapped non-overlapping, making it easy to apply any material textures you may want to use. One of the later thumbnails shows a cycles render using some simple quixel textures as an example. This file contains only subdivision surface modifiers, which are not applied, allowing you to easily turn this into a very low poly model if needed. This design is my own creation and not based on any existing boom, making it freely available for use in any project.

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