Procedural Marble Shader for Blender Texture
cgtrader
Blender only. 100% node-based (procedural) Made with 2.92 Works in cycles and in EEVEE No models included, renders are a demonstration only. Documentation: Works best with Object coordinates. You will get the best result this way as patterns will continue over edges. Will still work with UV and generated coordinates too. Directions: The easiest way to append this to your scene is to copy an object from the blend file and paste it into your scene, which should bring along the material. Use: Commercial use is permitted but this must not be included in an asset pack, kit bash, or sold at any asset/resource marketplace. Must be embedded components in media such as a video game, movies, or similar products. If you wish to integrate this into your own product please contact me through www.prashans.com. Modifying the material and then using it for asset packs, or any application, is allowed. For example; creating your own fabrics using parts of the node graph. Don't just resell it.
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