PRINCESS puppet theater Houses of the world 3D model

PRINCESS puppet theater Houses of the world 3D model

cgtrader

This 3D model was originally created with Sketchup 13, subsequently converted into a variety of formats including native format .skp and compatible formats used by multiple platforms, primarily .max scene files from 2016 versions of 3ds Max, which were rendered utilizing the power of Vray version 3.00. The accompanying catalog is marked 2014 Welcome to an enchanted realm of fairy tales featuring beautiful princesses, elegant fairies, and majestic unicorns! Majestically designed castle puppet theaters will come alive with each enchanting story. Romantically and magically shaped, this wooden theater comprises three beautifully crafted panels, featuring a central entrance adorned with vibrant pink curtains. Delightfully entertaining these wondrous tales are the captivating Princess puppets accompanying them throughout. Don't forget to discover also the dashing Knight puppet theater as well! Size: (in cm) H 122 x W 144 x D 2 Weight: 0.10 Kg reference number 144741, priced € 129.90 Polygon count: 738. Texture files may be accessed by searching within the native .skp file. To successfully extract textures from a .skp file you'll first need to use compatible software such as: Sketchup For users of Sketchup software, please navigate under File -> Export - then drop down options for '2D Graphic'. Choose any suitable 2D image export method that appeals to you. Or: An alternate option would be: File -> Export -> 3D Model. Once the file has been saved in .dae format (*.dae) locate and click on Options. Ensure 'Export Texture Maps' checkbox is selected. Find the location of exported files then within a folder adjacent to your designated dae export you will find your textures waiting there for further use. C4D (a trial version of C4D works wonderfully!) Individuals employing 3ds Max When .skp files are successfully imported, a unique 'texture storage' pathway appears at location ... 3ds Max/scene/assets/images which houses these crucial elements for easy recovery and usage Alternatively exporting in fbx file type with an option to embed the texture information selected also accomplishes this result allowing quick folder discovery of extracted images within your newly saved file location Rhinoceros 3D The materials associated within imported .skp files reside inside panels-> Material Editor where textures are neatly stored under a text label name - to access it just right click over material with texture embedded & choose from three-dot symbol visible near lower panel region In an adjacent window or explorer navigate until the Temp folder (in 'ApplicationData' local path AppLocalTemp directory is revealed with embedded_files subfolder where texture image resides

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