Pressure gauge 3D model

Pressure gauge 3D model

cgtrader

A Pressure Gauge 3D Model featuring three independent objects - dial, body, glass - each equipped with its own non-overlapping UV Layout map, material, and PBR texture set for optimal production. The model's PBR materials, textures, and UV layout maps are meticulously provided within the package to ensure a seamless workflow. This Pressure Gauge 3D Model boasts quad-only geometries (no tris/ngons) without any poles, allowing for smooth rendering. Each component is easily customizable via the included UV unwrapped geometries, facilitating effortless texture modification or creation using the accompanying UV Layout maps in PNG format with alpha channel support. All object, material, and texture assets within the package boast meaningful names, ensuring streamlined organization. The PBR Textures are organized in a subfolder within the BLEND archive, accompanied by scene files for easy access. Material and texture crafting were accomplished utilizing Substance Painter, exported for PBR compatibility across V-Ray, Unity, Unreal, and more. Promotional imagery was rendered using Blender 3D 2.79 with Cycles, providing eleven compelling images to illustrate this Pressure Gauge 3D Model's capabilities. The included promo images are varied - six were rendered in Cycles (Blender 3D 2.79), two in wireframe format, three as screenshots from the Blender 3D scene highlighting the UV Layout, and at least one additional image detailing UV layouts. Available file formats include FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); and images: PNG with alpha. The Pressure Gauge 3D Model comprises three distinct meshes (objects), three PBR Materials (within the Blender Cycles scene), and UV-mapped Textures, all of which can be customized or swapped out as needed. UV Layout maps and Image Textures boast resolutions of 2048x2048; Substance Painter 2 crafted the high-fidelity PBR Textures included in this package. The Pressure Gauge's polygonal structure features only quads (no tris/ngons), eliminating rendering imperfections, with 22,568 vertices and 22,382 quad faces (44,764 tris). For maximum accuracy, scene scale units are set to cm within Blender 3D, using a 0.01 scale metric system, ensuring that all object dimensions correspond to real-world measurements. The uniform scaling of this model eliminates the need for complex transformation procedures. As a bonus, the package includes a PBR Multi-Engine Textures Pack compatible with multiple rendering engines and game engines - all wrapped up in a convenient zipped folder. This diverse texture pack covers an extensive array of use cases: * Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) * Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) * Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) With these versatile textures at your disposal, you can modify or drag-and-drop them directly into your chosen 3D modeling software or game engine for a production-ready asset.

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