
Prehistoric Stone Axe Low-poly 3D model
cgtrader
A stone axe from prehistoric times is set to feature in a video game for a course I teach on Udemy, which will also utilize a game engine. The textures required are diffuse, normal, and metallic maps, all of which need to be 2048 x 2048 in size. Additionally, the mesh must comprise 9166 tris, 4634 polys, and 4787 verts for optimal performance.
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