
Prance Vichard, Human Syndicate Enforcer
myminifactory
NAME: Prance Vichard SPECIES: Human ORIGIN: Zyntradi Commonwealth Once an all-star Entropy Player on a proudly all-human team, Prance refused to back down during a crucial match. In response, Zero Syndicate goons ambushed him while he celebrated and brutally severed his leg with razor-sharp mono-filament wire. Refusing to give in and grant his opponents handicap points due to his advanced cybernetics, Prance walked away from the game. After several years of seething anger, Prance's pension dwindled to nothing. Out of options, he took on a new role as muscle for a local bookie. When his employer was brutally murdered by Zero Syndicate goons, Prance was given an ultimatum: either work for the syndicate or join his employer in the treacherous Undercity maintenance chasms. Choosing the former, Prance now carries out tasks for the very agency that shattered his dreams of becoming a legendary athlete. Biding his time, Prance completes their assignments while secretly plotting his revenge. Model crafted with precision using TinkerCAD and sculptris, 3D printed on a Makerbot Replicator, and meticulously hand-painted in water-based acrylics. This is my inaugural entry for the 30 Characters Challenge. Each day in November I'll be designing and posting a new model (though the prints may arrive later, depending on how promptly I work). Each character is randomly generated using the Continuum Narrative Engine, a storytelling game system currently under development at Ill Gotten Games headquarters. I'll post the rest here as they print, but for now you can follow the WIP models here... http://www.30characters.com/author/dutch-mogul/
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