Poultry Train Car 3D model

Poultry Train Car 3D model

cgtrader

POULTRY TRAIN CAR by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19 DESCRIPTION: This nice-looking model of a wild west or newer ages poultry train car boasts good textures, nice UVs, and many detailed parts included. A story from http://www.hoosiervalley.org/photos/historic-railroad-photos/live-poultry-cars/ reveals that live poultry cars were invented in 1884 for the safe transportation of chickens, ducks, geese, turkeys, and all manner of live fowl. The Live Poultry Transit Company had thousands of their patented cars built by various manufacturers. Many of these special poultry cars were built right here in Indiana. The Terre Haute Car and Manufacturing Company produced 50 such cars in 1893 and 27 more cars in 1897. In 1914, the company ordered 240 live poultry cars from the Haskell & Barker Car Company in Michigan City, Indiana. By 1921, the Blacksmiths, Drop Forgers and Helpers Monthly Journal reported that the company had requested quotes for 100 to 300 additional poultry cars to be built by the Michigan City builder. Haskell & Barker later became part of Pullman Standard. By around 1920, the company's fleet had grown to more than 2,000 live poultry cars. I'M NOT PERFECT: Nobody does it perfectly! I always try my best but sometimes unwanted mistakes can happen unconsciously. If something happens, please contact me right away for solving the problem immediately. I'm writing this in particular because of some misunderstandings I've lived through before. Sometimes people prefer to make negative ratings instead of calling and talking with modellers. If you're one of them, don't buy this (just kidding; I know you're nice people). A little nice conversation can solve all problems in minutes. FILE FORMATS: plcar(SOURCE).C4D is the main file for Cinema 4D users. This needs a TEX folder for texturing with PBRs. plcar.C4D has connected objects and baked textures. This format needs an UVTEX folder for materials, no PBRs. plcar.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs an UVTEX folder for materials, no PBRs. plcar.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs an UVTEX folder for materials, no PBRs. plcar.3DS has connected objects and baked textures same as C4D file. This format needs a UVTEX folder for materials (3DS ignores all texture images at opening; you must assign them properly), no PBRs. plcar.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs an UVTEX folder for materials, no PBRs. RAR ARCHIVES: TEX.RAR has 19 high-quality texture JPG images for plcar(SOURCE).C4D file; all PBRs. UVTEX.RAR has 23 UVW JPG images for other formats; no PBRs. TEXTURES: High-quality UVW images are available in 1536, 2048, 3072, and 4096 pixel sizes. All JPG images have a high quality with PBR images only for SOURCE file. UVs have no PBRs. COUNTS: 57 objects (in baked formats) 132,822 polygons 138,545 points INFO: Follow my tutorials on YouTube: https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw Need some Photoshop brushes or images? I'm here: https://shadedancer619.deviantart.com/ Enjoy! See you...

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