
Pouf Sofa 3D model
cgtrader
A 3D model of a pouf sofa or couch features 1 polygonal mesh object, accompanied by 1 PBR material with fabric and wood textures. The UV layout map for the mixed materials and PBR textures are included in non-overlapping format within the package. Designed as high poly, this asset is suitable for architectural visualization or product shots in renderings. It's a production-ready model, equipped with PBR materials, textures, and non-overlapping UV layout map provided in the package. The object is easily customizable, allowing you to edit or create textures using the non-overlapping UV layout maps and diffuse (albedo) textures supplied in the package. Each object, material, or texture within the package has a unique and meaningful name. PBR textures files are included in a subfolder of the blend, max (vray), and unity zip packages. The model was made using Blender 3D (cycles materials) and 3DS Max 2012 (V-Ray Adv 2.30.02), and exported to other formats. The package includes 13+ promo images, including renders in Cycles for Blender 3D 2.7x and V-Ray Adv 2.30.02 for 3DS Max 2012 (native file format). Formats included are 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures), scenes in 3D Studio Max 2012 (V-Ray Adv 2.30.02 materials) and BLEND (Blender 3D 2.77 Cycles materials with a PBR shader and colors). The package provides UV unwrapped, non-overlapping UV layout map, and UV-mapped textures. PBR colors and image textures are also provided for each material in the package, using channels such as Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, and Alpha (Opacity). The UV layout maps and image textures have a resolution of 1024x1024 and were made with Substance Painter 2. The model consists of 13,220 vertices and 13,040 quad faces (equivalent to 26,080 triangles). It features real-world dimensions, with scene scale units in meters for both Blender and Max scenes. The object has a uniform scale, with applied scaling in Blender 3D and 100% scale in 3DS Max. However, it's essential to note that textures are stripped in the 3DS Max scene, while the main renderings were made using V-Ray ADV 2.30.02 and Blender 3D + Cycles with an HDR Environment Texture Image that is not included in the package.
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