
Pouf HAMPTON houses the world 3D model
cgtrader
This 3D model was originally designed with Sketchup 8 software, then successfully converted to multiple other 3D formats. Native file format is .skp, while the 3dsmax scene is compatible with 3ds Max 2016 version, and rendered using Vray 3.00 The warm sun of southern Europe and charming rattan come together in a beautiful design pouf ... This Hampton woven rattan pouf adds an exotic touch to your white garden furniture, making it more welcoming and inviting. It serves as both a stylish footrest or extra small seat, ottoman will seduce you with its natural charm and modern chic. Dimensions (cm): H 38 x W 38 x D 38 Weight: 5.50 Kg Visit the Maisons du Monde website at http://www.maisonsdumonde.com/FR/fr/produits/fiche/pouf-hampton-116646.htm Ref: 116646 Price: €69 Polygons: 6 You can find textures in the .skp file. To extract these textures from the .skp file, follow these easy steps if you have any of the following software: Sketchup (Completely free) 1. Export the image as your chosen 2D file format under File/Export/2d Graphic. 2. Another option is to go to File -> Export -> 3D Model and export it as a COLLADA File (.dae) file. Click on the Options button and ensure that Export Texture Maps is selected. Navigate to the exported file location, where you should find a folder containing all textures with the same name as your exported file. C4D (A trial version is enough) Importing the .skp file into C4D automatically generates a folder with textures adjacent to the .skp file. 3ds Max When the .skp file is imported into 3ds Max, it stores texture files in ..\3dsMax\scene\assets\images. You can find these textures there. Additionally, you can export an fbx file with embed media selected (in the export dialog box), which automatically generates a folder of textures together with your exported file. Rhinoceros 3D (A trial version is enough) Import .skp file to Rhinoceros 3D software. Open the material editor (located in Panels->Material Editor). Select any material that contains a texture, and then click on the three-dot button next to it in the Textures section. You can now see all available textures within your .AppData\Local\Temp\embedded_files directory. Feel free to copy and paste these textures into any desired folder.
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