Poster mockup with sticky tape 3D model

Poster mockup with sticky tape 3D model

cgtrader

Poster mockup with sticky tape 3D Model features two separate, high-quality objects that work seamlessly together to deliver realistic results. Each item, poster mockup and sticky tape, boasts its own precise non-overlapping UV layout map, advanced Material and stunning PBR textures. These precision-crafted objects consist solely of quad-based geometries, avoiding complex tri/ n-gons. Users can easily manipulate the object, making it perfectly suited for personal customization projects or commercial use. This makes UV-unwrapped geometry easy to modify, providing users with full creative control to create and edit Textures (or alter existing ones) by using the comprehensive UV Layout maps included in the package (all textures provided in png with Alpha format). A key benefit of this 3D model is its user-friendly interface and straightforward file naming system. Every object or material within the package carries a unique, understandable name. Built in Blender 3D version 2.80 using both Cycles and Eevee materials and then exported as an OBJ and FBX format; all materials and textures were created in Substance Painter with built-in PBR (Physically Based Rendering), rendering compatible V-Ray for Autodesk 3Ds Max, Unreal Engine 4 and Unity5. All this flexibility allows the end-user to import and adapt these 3D models directly into popular modeling programs or gaming engines like Unreal Engine, Blender or any other application supporting 3dsMax. A collection of promotional images showcases different renderings within Cycles, using Eevee material setup in version 2.8, all images with corresponding scenes displayed side-by-side to highlight versatility; a variety that is inclusive from a technical and production angle as possible. All in the context that you're provided multiple views for clarity. These formats come packed into this description including but not limited to: FBX, OBJ file format. This gives user options based on need at given point. UV mapping, Textures resolution and Image files, in all of them: high resolution (2048 x 2048), are available too. With a special focus here; textures in the Substance painter's standard output mode, which we find compatible for PBR with most render Engines that have the capacity to utilize such workflow. For production needs users are encouraged not only export OBJ files for any engine. Here’s one good approach by the model creator and is well noted as per below. Polygons of 4322 count; each polygon formed with the same number quad sides (as stated - 'only quadrilateral in all object surfaces') hence it doesn’t contain tris/ngons for user support needs for such use or export. Scene was built in a realistic world measurement system that adheres strictly to real life proportions when using a base metric system which allows scaling within range by factors 0.01 times per centimeter; all object scaled up as part of production workflow applied to the base software where it came to creation from, the software itself - blender for such application purposes. Finally with respect for any game developers requirements out there; textures included for multiple Engines which supports PBR rendering standard - or close. This includes V-Ray compatible diffuse map set used in conjunction and together all in standard workflows which should help developers achieve great end user experience, given model provided comes inclusive from that start of point forward for any user, the developer. And at the heart here there exists also 7 ( seven promo Images as per original source post) included; a mix between those two, Eevee rendering options made with BLENDER software suite - for production-ready render outputs for real game asset in form and kind to give you exactly this end. This collection contains wireframes image representation showcasing the core of your project model too for use within application where ever suitable. So now its clear: just open your package & edit these ready to deploy Textures from Substance, or you have it available; so you will get one game or asset ready. With real textures used at render step which all supports PBR standards; or something similar that also allows user direct access for quick change within the package in a single click to switch up texture for this specific 3D object (if not suitable).

Download Model from cgtrader

With this file you will be able to print Poster mockup with sticky tape 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Poster mockup with sticky tape 3D model.