Post-apocalyptic survivor character 3D model
cgtrader
Post-apocalyptic survivor character 3D model, based on my own concept. Crafted using Zbrush, 3ds Max, Marvelous Designer and Substance Painter. Preview images are rendered using Keyshot and Vray. This model includes a fully realized (posed) character - head (gas mask), jacket, pants, shoes, backpack and pistol. Total polycount is an impressive 601011. Polycount by model parts: Head (gas-mask): 323949 Jacket: 68267 Backpack: 22564 Pants: 46047 Shoes: 79048 This model is not rigged, and it's not game-ready. However, it can be used for PBR, with all texture sets including diffuse (albedo), roughness, normal and glossiness maps. The package contains: 3ds max files (versions 2018 and 2016) - material ready, outfit can be turbosmoothed if needed FBX file ZTL file Blender file (imported mesh only, shaders and materials must be adjusted) Textures - high resolution PNG and TIF maps, mostly 4096x4096. Can be compressed to JPG format without much loss in quality, and also can be used for PBR, with all texture sets including diffuse (albedo), roughness, normal and glossiness maps. For any further questions, feel free to contact me.
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