Post Apocalyptic Blade - PAM - PBR Game Ready Low-poly  3D model

Post Apocalyptic Blade - PAM - PBR Game Ready Low-poly 3D model

cgtrader

The game assets are prepared with Physically Based Rendering (PBR) textures and optimized for Unreal Engine 4 (UE4). They feature real-world scale measurements, Mikk Tangent Space, and come with various maps at 4096 x 4096 resolution. Maps include Albedo (Diffuse), Normal, and RMA (Red Channel - Roughness, Green Channel - Metallic, Blue Channel - Ambient Occlusion). These are saved in TGA format and rendered using Marmoset Toolbag. The artwork is a collaboration between Dekogon Studios and Kollab Project.

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