
PORTOBELLO Office Houses of the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8, then converted into various other formats. Native format is .skp; 3dsmax scene uses 3ds Max 2016, rendered with Vray 3.00 CATALOGUE 2015 Ref. 146773 Dimensions: H 75 x L 166 x PR 75 Weight: 72 Kg This solid oak wood desk features a large tray and ample storage. With six drawers on one side, this office provides plenty of space for all your supplies. Decorative detail includes its very distinctive fifties design, sure to appeal to fans of that era. We recommend adding color to brighten up the area around your office chair. Consider the iconic yellow Shell Chair by Peter Guariche?\nRef: 146773 Price: ⬠649.90\nPolygons: 172 Textures can be found within the .skp file. Want to extract textures from the .skp file? If you have one of the following software, it's easy - just follow these guidelines: Sketchup (Free) Simply export the image as a 2D file using File/Export/2d Graphic. Another way: 1. Go to File -> Export -> 3D Model. 2. Export it as a COLLADA File (*.dae) file. 3. Click on the Options button and ensure that Export Texture Maps is checked. 4. Locate the exported file, which should have a folder containing all the textures. C4D (A trial version is enough) Importing the .skp file into C4D automatically generates a folder with textures adjacent to the .skp file. 3ds Max When importing the .skp file into 3ds Max, it stores texture files in ..\3dsMax\scene\assets\images. You can also export an fbx file with embed media option selected (in export dialog window), which generates a folder of textures along with the fbx file. Rhinoceros 3D (A trial version is enough) Import the .skp file into Rhinoceros 3D, then open material editor (Panels->Material editor). Select any material with a texture. Click on the texture name in the Textures section; click the three-dot button. You can now view all textures in ..AppDataLocalTemp/embedded_files. Feel free to copy and paste them into any folder you prefer.
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