
PORTOBELLO Library houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8 software and then converted into various other formats for universal compatibility. Its native format is .skp, while the corresponding 3dsmax scene file has been created using 3ds Max 2016. Rendering has been done with Vray 3.00 software in CATALOGUE 2015. REFERENCE NUMBER: 147412 DIMENSIONS (CM): Height - 205 cm x Width - 120 cm x Depth - 45 cm WEIGHT: 87 kg Simple and functional, this vintage-style library bookcase exudes a warm, classic charm that complements modern home decor. STORAGE OPTIONS: this spacious side offers 3 shelves for holding books, 3 drawers for storing miscellaneous items, and a secure door to keep valuables safe from sight. DECORATIVE DETAILS: the beautiful golden hue of French oak wood adds a touch of elegance to the overall design. OUR RECOMMENDATION: add bookends to enhance the visual appeal of the shelves and bring in a sense of cohesion. Alternatively, you can explore the PICADILLY library for another unique aesthetic. REF NUMBER: 147412 PRICE: €749.90 POLYGON COUNT: 129 TO EXTRACT TEXTURES FROM THE .SKP FILE: 1. IF YOU HAVE SKETCHUP SOFTWARE: Export an image under File > Export > 2D Graphic and choose a file type of your preference. Alternatively, go to File > Export > 3D Model, export the file as COLLADA (.dae) format and ensure that Export Texture Maps is checked. This will automatically generate a folder containing all textures next to the exported file. 2. IF YOU HAVE C4D SOFTWARE: Importing the .skp file into C4D creates a folder with texture maps located next to the .skp file itself, making it easily accessible. 3. IF YOU USE 3DS MAX SOFTWARE: Upon importing the .skp file, 3ds Max saves textures within ..\3dsMax\scene\assets\images. You can access these directly or opt for exporting the FBX file with embed media enabled to have texture maps included as well. 4. IF YOU WORK WITH RHINOCEROS 3D: Import the .skp file, navigate to the material editor (Panel -> Material Editor), and then locate any material containing a texture. You can then browse through all available textures stored in ..\AppDataLocalTemp\embedded_files for your convenience. Remember, it's perfectly fine to copy or paste the extracted textures to any preferred directory of your choice.
With this file you will be able to print PORTOBELLO Library houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on PORTOBELLO Library houses the world 3D model.