
Port Terminal
3docean
This is a high-definition replica of Passenger Port Terminal designed by an experienced architect. Product Dimensions: 600m x 450m Units Used: Centimeters Originally Created with 3ds Max 2011 LEVEL OF DETAIL and USAGE This model is perfect for exterior visualization, real-time use, games, architecture consulting, education. BUILDING 618,471 polygons 454,464 vertices TERRITORY 694,406 polygons 380,424 vertices DETAILS 6,999,795 polygons 3,507,961 vertices GEOMETRY The model's mesh is of high quality, with smooth edge flow. Geometry is carefully tested for holes, flipped normals and overlapping polygons. The mesh is low-poly, making it easy to add additional details or edit geometry. All similar objects are instances, allowing you to easily change or replace them. A Shell Modifier has been applied and disabled on glass objects. Scene objects are organized into layers: BLD_floors BLD_frames BLD_glass BLD_walls PORT_buildings PORT_details PORT_env PORT_equipment PORT_fences PRESENTATION IMAGES All preview images were rendered with 3.20 V-Ray. Wire images were created using VrayLightMtl + VrayDirt for geometry testing. A VRayLightMtl dome sky and VRayCamera are included, making the product ready to render out-of-the-box. MATERIALS This model contains both V-Ray and Standard materials. JPG and PNG textures come in a separate archive. All objects have UV mapping, and all materials are named properly. ADDITIONAL NOTES No third-party plug-ins are required.
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