Porsche Formula E 2020 Low-poly 3D model

Porsche Formula E 2020 Low-poly 3D model

cgtrader

This is a 3D low poly model designed to deliver high-definition visuals in a low-poly environment. It features a standard low-poly mesh with a specific poly count that meets industry standards. Rigged within the Maya version, this model includes control curves and driven keys for precise animation control. In contrast, other versions only include geometry, materials, and textures without additional animations. The model is fully optimized for visualization in Maya and can be easily switched between low-poly and high-resolution modes. To activate the low-poly mode, simply press 1, while pressing 3 will enable the high-resolution mode. For users working within Cinema 4D, subdivision can be accessed via the Function menu. In 3ds Max, mesh smoothing is also readily available. Low-poly specifications include: * Poly count: 132,654 * Vertex count: 137,718 High-poly specifications include: * Poly count: 2,121,328 * Vertex count: 2,140,748 Textures are included in JPG format with a resolution of 4K for high-quality visuals. These textures include height, normal, roughness, metalness, and base color maps. The model is available in multiple formats, including OBJ, FBX, DAE, MB, C4D, and 3DS. However, files exported to C4D, 3DS, OBJ, DAE, and FBX do not contain mental ray shaders, while the original Maya file format uses Arnold rendering. Lastly, the model includes rigging and constraints, as well as driven keys exclusively within the Maya format. Hidden objects such as lights or cameras are not included in the files, ensuring a clean and optimized experience for users.

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