Poncho
sketchfab
I'm excited to say that my team created a character model for our University's 3D animation assignment. We were given the task of making a short animation for an imaginary game, and my group chose to create a thrilling game trailer. As part of this project, I was responsible for designing characters for the animation, which taught me a lot about the character creation process from concept art all the way to modeling, texturing, and finally animating. Working on characters with multiple texture maps helped me understand how to use texture space wisely, and I learned some cool techniques for animating clothes using cloth physics for the character's poncho.
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