Polycount - Monthly Art Challenge Statue

Polycount - Monthly Art Challenge Statue

sketchfab

Here's my latest creation for Polycount's January/February Art Challenge, crafted in just three short days. I modeled it from scratch using Autodesk's powerful Maya software, then brought it to life with high-poly detailing in the industry-standard ZBrush tool. Finally, I added a rich and immersive texture to its surface using the versatile Substance Painter application.

Download Model from sketchfab

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