Pokemon LowPoly Dragonite

Pokemon LowPoly Dragonite

cults3d

I've been experimenting with 3D modeling and I decided to try my hand at creating a Pokémon using the "Low Poly" technique. This style is all about simplifying complex shapes into geometric forms that still capture the essence of the original model. To create a Low Poly Pokémon, you'll need to know how to use a 3D modeling software like Blender or Maya. Don't worry if you're new to these programs – I'll walk you through each step so you can follow along easily. Step 1: Plan Your Pokémon Before we dive into the nitty-gritty of Low Poly modeling, let's talk about planning your Pokémon. What kind of creature do you want to create? Is it a dragon, a mammal, or something entirely different? For my Low Poly Pokémon, I decided on a design that combines elements from both dragons and mammals. Here's what I came up with: * My Pokémon has a sleek body made out of smooth polygons. * Its head is shaped like a dragon's, complete with sharp teeth and glowing eyes. * The wings are long and thin, perfect for soaring through the skies. Now that we have our design planned out, it's time to start modeling! Step 2: Create Your Base Model The first thing you'll need to do is create your base model. This will be the foundation of your Low Poly Pokémon and will help guide your entire creation process. To create a base model in Blender, follow these steps: * Select the "Cube" tool from the toolbar. * Click and drag the mouse to draw a cube that matches your desired dimensions. * Use the "Extrude" function to create a new face on the cube. This will give you a solid shape to work with. Now that we have our base model, it's time to add some details! Step 3: Add Details The next step is to add details to your Low Poly Pokémon. This can include things like texture, shading, and even animations. To add texture to your model in Blender, follow these steps: * Select the "Material" tab from the top menu bar. * Click on the "New" button to create a new material. * Choose a texture that you like from the list of available textures. For my Low Poly Pokémon, I chose a smooth, metallic texture. Now that we have our texture added, let's talk about shading! Shading is used to give your model depth and dimension. To add shading to your Low Poly Pokémon in Blender, follow these steps: * Select the "Shading" tab from the top menu bar. * Click on the "New" button to create a new shader. * Choose a shader that you like from the list of available shaders. For my Low Poly Pokémon, I chose a simple gradient shader. Now that we have our shading added, let's talk about animations! Animations are used to bring your model to life. To add an animation to your Low Poly Pokémon in Blender, follow these steps: * Select the "Animation" tab from the top menu bar. * Click on the "New" button to create a new animation. * Choose an animation that you like from the list of available animations. For my Low Poly Pokémon, I chose a simple walk cycle. And that's it! With these three steps, you should now have a fully functional Low Poly Pokémon model. Remember, practice makes perfect – so don't be afraid to experiment and try new things! LowPoly Pokemon is a fun project that can help you improve your 3D modeling skills. Don't be afraid to get creative and add your own unique twist to the design!

Download Model from cults3d

With this file you will be able to print Pokemon LowPoly Dragonite with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Pokemon LowPoly Dragonite.