Pointed Spiral Seashell Photoscan Low-poly 3D model

Pointed Spiral Seashell Photoscan Low-poly 3D model

cgtrader

This seashell model was created using photogrammetry on an actual shell. Purchased items include: Five separate LOD stages in obj, fbx and stl formats A Blender file containing all five LOD stages 4096x4096 and 1024x1024 texture maps plus normal maps (tangent space, object space, world space) plus ambient occlusion maps Three Unity packages (HQ, Medium, Small) preconfigured with working LODs - simply import then drag and drop the prefab into your scene Additional details: Preview images were rendered using Blender's renderer. The five LOD stages in the Blender file are on layers 2-6, and can be viewed by pressing the corresponding number in the 3D view. All five LOD stages share the same UV layout, therefore only needing to load one set of textures into memory at runtime. Additionally, the models have been scaled to match their real-life counterparts. LOD Stages LOD0: 30,078 faces LOD1: 15,422 faces LOD2: 5,088 faces LOD3: 2,034 faces LOD4: 202 faces The three Unity packages are self-contained and have LOD configured out of the box (LOD camera distance can easily be tweaked if needed). Versions: HQ: LOD0-LOD4 is used with 4096x4096 texture maps plus normal maps plus ambient occlusion maps for maximum quality leading to a 45.5 MB package size. Medium: LOD0-LOD4 is used with 1024x1024 texture maps/normal maps/ambient occlusion maps instead, leading to a 6.4 MB package size. Small: LOD1-LOD4 is used with 512x512 texture maps/normal maps/ambient occlusion maps, leading to a 2.1 MB package size. Thank you for your interest in my model - feel free to contact me if you have any questions.

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