Podium 3 3D model
cgtrader
Tribune podium 3D Model, number three in my collection. Three individual objects (two microphones, one podium), each with its own non-overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, complete with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. Only quads geometries are used, no tris/ngons; also, no poles. This model is easily customizable: the UV unwrapped geometries allow you to create new Textures or modify existing ones using the UV Layout maps provided in the package (in PNG format with alpha). Each object, Material, or Texture in the package has a unique and meaningful name. Created in Blender 3D 2.80 (Cycles/Eevee materials) then exported to OBJ and FBX; Materials and Textures were made in Substance Painter and exported for PBR, V-Ray, Unity, and Unreal Engine. PROMO IMAGES: The first image has been rendered in Cycles or Eevee for Blender 3D 2.80. You can find 11 promo images within this description: - Image number 1-2-3-4-5-6 was rendered in Cycles (Blender 3D 2.80) - Image numbers 7-8 are wireframe images - Image numbers 9-10 are screenshots from the Blender 3D scene, showing the UV Layout - Other images include UV layouts (at least one) The included formats are: FBX, OBJ; scenes in BLEND format for Blender 3D 2.80 with Cycles/Eevee materials); and other formats like PNG with Alpha. There are three Objects (meshes), three PBR Materials, and non-overlapping UV unwrapped layouts, as well as UV-mapped Textures. The UV Layout maps and Image Textures resolutions are: 2048x2048; and the PBR Textures were made in Substance Painter. This model consists of only polygonal structures using QUADS ONLY (no tris/ngons), with no poles; it has 30318 vertices and 30312 quad faces (60624 tris). Real-world dimensions are applied; scene scale units are centimeters in Blender 3D (Metric with a 0.01 scale). The model has uniform scale objects, where the scale was applied within Blender 3D. A PBR Multi-Engine Textures Pack is included: in a zipped folder, you'll find the PBR Textures set for several rendering engines or game engines! This package contains: - Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) - Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) - Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) - Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) - Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) - Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can edit the Textures or import the FBX/OBJ file, along with the chosen Textures set, in your 3D modeling software or game engine and link them together to get a production-ready asset. Main renderings were made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image, which is NOT included in this package!
With this file you will be able to print Podium 3 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Podium 3 3D model.