Pocketwatch 2

Pocketwatch 2

sketchfab

A Pocketwatch 3D Model, my 2nd version; two objects (body and glass cover), each one with its own non overlapping UV layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package. Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package. Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats. 2 Objects (meshes), 2 PBR Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures. PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity). Polygonal, QUADS ONLY, NO POLES; 14817 vertices, 14792 quad faces (29584 tris).

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