Pocket-Tactics: Core Rules

Pocket-Tactics: Core Rules

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Pocket Tactics: Core Rules **Introduction** Welcome to Pocket Tactics, the game of strategic combat where speed and cunning meet tactical genius. In this manual, you'll find the core rules that govern the game, from setting up your armies to resolving battles. **Setup** Before the battle begins, each player must prepare their army for combat. To do so, follow these steps: 1. Choose a general: Select one of your commanders and assign them to lead your troops into battle. 2. Deploy units: Place your units on the battlefield in accordance with the deployment rules outlined below. 3. Determine initiative: Roll a die to determine which player goes first. **Deployment** To deploy your units, follow these steps: 1. Each unit has a specific deployment zone: Check the unit's card for its designated deployment area. 2. Units can only be placed in their assigned zone: No exceptions! 3. Some units have special deployment rules: Read the unit's card carefully to understand any additional deployment requirements. **Combat** When a battle begins, each player takes individual turns resolving combat actions. The turn sequence is as follows: 1. Resolve enemy actions: Your opponent resolves all of their available attacks and movements. 2. Resolve friendly actions: You resolve your own attacks and movements. 3. Clean up: Remove any fallen units from the battlefield. **Combat Resolution** When a unit enters combat, it must engage with its closest enemy unit. Combat is resolved through a combination of attack and defense rolls. 1. Roll an attack die: Add the attacker's attack value to the roll result. 2. Roll a defense die: Subtract the defender's defense value from the roll result. 3. Determine the outcome: If the result is positive, the attacker wins. Otherwise, the defender prevails. **Victory Conditions** A battle ends when one player's army is defeated or when both players agree to end the game. The winner is determined by the following conditions: 1. Eliminate all enemy units: The last unit standing is declared the winner. 2. Suffer a set amount of damage: If a player suffers a predetermined amount of damage, they are eliminated from the game. **Additional Rules** The following rules apply to all games played with Pocket Tactics: 1. Each unit has a unique name and symbol: Be sure to use these when referring to your units in game. 2. Units can move freely within their deployment zone: However, some units have restrictions on movement. 3. Some cards have special abilities: Read the card carefully to understand any additional rules or effects. **Conclusion** With these core rules in mind, you're ready to start playing Pocket Tactics! Remember to stay focused and adapt your strategy as needed to outmaneuver your opponents. Happy gaming!

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