
Pocket-Dungeons (Beta Version)
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Introducing Pocket-Dungeons, a cutting-edge, competitive dungeon-crawl designed for two to six players. This modular game boasts a tile-based board and randomized events, guaranteeing that no two games will be the same. Players engage in dynamic, tactical gameplay as they control treasure-hungry dungeon delvers vying for gold and glory. Pocket-Dungeons has been engineered with Pocket-Tactics in mind, allowing pieces and rules to crossover and expand the depth of each range. For more information on Pocket-Tactics, visit thingiverse.com/thing:27257. To stay up-to-date on our projects, contests, and updates, check out illgottengames.blogspot.com. All models were designed using Tinkercad, a remarkable tool found at tinkercad.com/users/bHIdLANxoGl. Printed with 10% infill at a .10 layer height, each set includes: * Six delvers (Warrior, Wizard, Elf, Dwarf, Thief, and Priestess) * Ten dwellers (2 Skittering Fiends, 2 Restless Spirits, 2 Hogboglins, 2 Shambling Corpses, 1 Cave Gronk, and 1 Ancient Guardian) * Forty dungeon tiles (print the tile set twice) * Six door markers * Thirteen counters (6 Treasure counters, 6 Hazard counters, and 1 Stairs counter) * Twelve six-sided dice (6 red Offense dice and 6 blue Defense dice) The rules are still evolving, so expect revisions as we continue to refine them. Enjoy!
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