PO4x34 sniper scope Low-poly  3D model

PO4x34 sniper scope Low-poly 3D model

cgtrader

Low poly game-ready model of PO4x34 sniper scope crafted for seamless integration into games and real-time rendering 3D applications. PBR rendering is fully supported, ensuring flawless compatibility with Unreal Engine 4. Detailed normal maps and ambient occlusion (AO) were baked from high poly models, giving the low poly model an extraordinary level of detail without sacrificing polygon count. The scope includes four crucial texture maps: base color (albedo), roughness, metallic, AO, and normals. Each map measures 4096 x 4096 pixels in TGA format, ensuring crisp visual fidelity. To guarantee accurate display of normal maps, users may need to invert the green channel on their texture files. This simple step ensures optimal rendering results. For optimal compatibility, the model has been pre-triangulated to avoid potential engine-generated triangulation errors. Marmoset Toolbag 3 was used to create both renders and wireframes for the scope model.

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