
Plinko-Inspired Dice Tower (bottom exit)
thingiverse
Dice Tower Based on Plinko-Style Randomization and Bottom Exit I Used the Golden-Ratio Pattern to Maximize Dice Impacts Like Plants Use It to Maximize Sunlight Hitting Their Leaves. The Posts Pull the Dice Toward the Center, Increasing Collisions. A Deflector at the Bottom Spreads Out Dice Reducing Chances of Stacked Dice. This Dice Tower Was Created Because I Wanted One That Places Dice Directly Below It on the Table. The Dice Don't Scatter All Over and You Don't Need a Tray; They Always Land Where You Want Them. This Is Great for Games Like Dice Masters, Where Rogue Dice Can Be Problematic and You Have a Specific Location Where You Want Them to End Up. You Pick Up the Tower to See What Your Roll Is. Another Reason I Wanted Bottom Exit Was to Resolve an Argument with My Wife. She Rolls One Die at a Time and When a Follow-Up Die Changes the Face of the First Die, Was Her Original Roll or the Changed Version? This Dice Tower Was Not Designed to Be Particularly Compact. It Does a Great Job of Bouncing the Dice Around in Random Directions. Notice That the Wide Side Goes Down During Usage; It Should Be Printed Upside Down with the Wide Side Up.
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