
Player Character
sketchfab
The human character I brought to life for A Puzzler's Tome was a collaborative effort with one of my fellow main artists, who handled modeling and texturing. My focus was on animation, using Maya as the platform. With Maya, I crafted the character's movements and behaviors, infusing it with a sense of depth and realism. Meanwhile, the other artist worked their magic in Substance Painter 2, adding intricate details and textures that brought the character to life.
Download Model from sketchfab
With this file you will be able to print Player Character with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Player Character.