
Plastic card with magnetic strip
3docean
Plastic card with magnetic strip 3D Model, perfectly suited for mock-ups, product shots or advertising. Production-ready 3D Model, featuring PBR materials, textures and non-overlapping UV Layout maps in the package. Quads-only geometries (no tris/ngons), no poles make it easy to work with. Easily customizable: UV-unwrapped geometries allow you to create new Textures or modify existing ones using the provided UV Layout maps (as PNG with alpha). Each Object, Material or Texture has a unique, meaningful name for clear identification. Made in Blender 3D 2.79 (Cycles materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity and Unreal. PROMO IMAGES: the first image rendered in Cycles for Blender 3D 2.7x; find 11+ promo images in this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79), nr. 7-8 are wireframe images, nr. 9-10 are screenshots from the Blender 3D scene showing UV Layout. Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: PNG with Alpha. 1 Object (mesh), 1 PBR Material, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons), no poles; 896 vertices, 894 quad faces (1788 tris). Real-world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height); generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height). Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image not provided in the package! Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-card-with-magnetic-strip-227e8738d0bd4c66b3af6a5db8f84a8f
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