Plasma Rifle: Red Lobster
sketchfab
^^__please click for High Definition textures- makes a huge difference___^^\nConcept crafted several years ago, and revisited with fresh eyes.\nAnimated in 3D Studio Max, Sculpting and detailing in Zbrush, and a massive amount of normal painting in Substance Painter. \nThe design is meant to fit seamlessly onto an exo suit- that's why the trigger resembles a joystick, allowing for an extensive range of motion.\nSome animation artifacts are present - as far as I'm aware, this is the only way to animate opacity changes with geometry on Sketchfab....? .....so, I concealed certain parts and moved them into position when the animation sequence required them.\nThe Red Lobster design? Primarily due to the recoil sequence of the front segments during discharge.
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