Planetary Hell Landscape 3D model

Planetary Hell Landscape 3D model

cgtrader

Please read the description carefully and check all thumbnails before buy. Developed in Blender 3.2.1 For some of you this model might not be completely new. I decided to revisit an already published terrain mesh and spend some time processing new textures and environment. Planetary hell depicts a Venus like scenario with a very dense maze of “polished” hilltops carved by immense lava flow. To complement the scene I set up a dark/yellowish cloudy atmosphere. Developed in metric system, irregular triangulated mesh derived from imagery restitution, approximate dimensions of 12km by 28km and 1250 meters height difference from lowest to highest point. There are two of these placed adjacently in order to get low sights without horizon gaps (56km x 24km in total). You can work only with one to optimize rendering performance as they are absolutely identical in specs (just mirrored). This is a medium resolution scene but you’ll find a certain amount of fine detail at ground level. Terrain texture includes a base texture (.png/.exr), a nested PBR texture using only normal and displacement maps. A special nodal algorithm ensures mitigation of the annoying tiling effect typical of PBR maps. Scene includes two light sources (distant horizon point source and a sun type source above the scene). Using both plus intensity of HdRI, I managed to get the illumination shown on rendered thumbnails. The scene is very tweakable. Some nice variations can be achieved by tuning light sources and texture scale parameters. In compositor, I setup an orange colored mist pass filter and some thumbnails were post processed using this feature (the ones with horizon haze). You will also find ten cameras positioned in most of the thumbnails shots. Finally, I placed a 2 meter height rusty “chestnut roaster” that slightly resembles a glorious device used in a pioneering space mission. I did this for scale perception and it’s not included. Package does include terrain raw files (.obj and .mtl), blender scene packed as shown and some compacted files (.zip as redundancy). Please feel free to ask me any questions about the model or to contact me if you want a similar model with customized specifications.

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