
PLANET BOMBER Low-poly 3D model
cgtrader
Planet Bomber is a revamped ZBrush sculpt with high-resolution detail baked into the normal map. Substance Painter was used to retouch the textures, while LightWave 2015 handled rendering. The material channels utilized include Color, Diffuse, Reflection, and Normal. The model comes with various maps such as Normal, AO, Cavity, Color, Displacement, Peaks & Valleys (ZBrush Mask), making it suitable for low poly games. The UV mapping is non-overlapping to ensure ease of use. Additionally, the project has been converted to Unity, although some adjustments may be necessary.
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