Pistachio Baklava -3 Pieces- 3D model

Pistachio Baklava -3 Pieces- 3D model

cgtrader

Human-generated photorealistic 3D model of Pistachio Baklava consisting of three individual pieces is now created by advanced 3D scanning technology. About this highly realistic and detailed model: This exact same model does not come with an included 'Advertorial' scene inside the original file. The 'Advertorial render' example shows you how it should look like. The base coordinates for each component are set at (0, 0, 0). We work within a metric system where measurements are calculated in centimeters. Also, it's worth mentioning that this particular model uses the popular V-Ray shader technology exclusively. All of the pre-made renderings have been carried out with an advanced software called 3Ds Max along with the added bonus of V-Ray support. None of these files rely on any extra plugins from other sources to get the desired outcome. These measurements correspond exactly as they appear in the real world: - The total number of polygons is a precise: 729,824 - Total number of vertex points reaches up to: 729,830 When checking through each and every layer found within this scene you can spot four layers: - Pistachio_Baklava_3Pieces - Pistachio_Baklava_01 - Pistachio_Baklava_02 - Pistachio_Baklava_03 Files Used The primary files used for 3D visualization and editing are available in several different formats. They can be viewed or edited directly from within most major applications: - Pistachio_Baklava_3Pieces_Max is a native .max file for users running the software (Three Dimensions Max) - For those users using an earlier version, like the year 2013 or V-Ray version 3.60, there's also the possibility of viewing or modifying via: Pistachio_Baklava_3Pieces_Fbx (for FBX format files) Pistachio_Baklava_3Pieces_Obj Files Containing Texture Images Used In addition to above mentioned software formats used we've prepared these same texture image collections for all the different variations: Textures come in the following sizes and with specific file types, that include but are not limited to native Max format images and can also be read using the more recent FBX versions, which gives people an alternative approach for using 3d modeling techniques. These image resolutions and formats may vary. Native files support: a total resolution of (8192,8192) pixel dimension, working with high definition graphics technology; native formats supported include .png, .tiff etc. This same kind file structure follows V-Ray software rendering, also allowing for texture layer adjustment capabilities while you render your image and adjust its various characteristics based on settings made directly through application UI. This makes your editing and overall output work so easy, by having more flexibility to explore possibilities such as texture maps which greatly support working in advanced computer generated 3D art. All different file types are set in native formats that come included when you purchase software.

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