
PipBoy3000 Mk IV
pinshape
I've got the parts mostly connected together with the front sleeve which has been rounded and hollowed out for adding components maybe even phones. It's split in two to minimize wasted support within the screen void. Since The Fallout 4 Collector's PipBoy edition is still a few months away from release, I thought I'd try my hand at making a printable pipboy to tide us Fallout fans over until the game arrives. Rocking and rolling lately, I'm putting in some finer details with help from user hippieman thanks. This is an alpha version of the model right now. Coarse details are blocked in but most fine details like buttons knobs vents etc are pending. It's still very much a WIP wouldn't even call it 50% at this point. The Rhino file is still the master blueprint but the pipboy stl files have become quite printable if you want to give it a go. Assembly is not yet as polished as I'd like it to be, but hey alpha right? I've included some sample stl files but the meat of this is in the Rhino file .3dm To print this beta update turn on support and orient the body parts with the ring openings down against your build platform. The clasp will need some play as I haven't found a way to design it with a flat side yet, so orient it however you can minimize support without compromising the print. I'll eventually overhaul the naming slightly since it's a little confusing at the moment. Easiest way to explain which files you need is grab every stl with the version level you want currently it's just alpha when things start to get more polished I'll move to beta. Then for each part name with multiple numbers alpha2.back_tube.stl alpha3.back_tube.stl just keep the highest numbered file and delete the lower one(s). It's up to you to arrange them for printing in your slicing software. Some parts currently have nasty overhangs and will either need support added or have their print orientations played with to minimize print defects and wasted support material YMMV. The screen parts mostly line up well together but that assembly doesn't key into the arm tube/sleeve you'll see, so you have to play with the orientation when ultimately gluing the current version together.
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