
Pink washed linen cover MARGAUX houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8 and then converted to various other 3D formats. Native format is .skp, while the 3ds Max scene utilizes version 2016 of the software, with Vray 3.00 serving as the rendering engine. Dimensions: H 100 x W 47 x PR 57 (in centimeters), with a weight of approximately 0.10 kg. Featuring a distinctly pink hue and crafted from pure linen, this chair cover adds an unmistakable hint of romance to any home it inhabits. This elegant chair cover will seamlessly fit atop a chair boasting feet made from bleached or wenge wood finishes in the style known as MARGAUX. The unique design element is found in its slightly wrinkled appearance, which offers a subtle and realistic texture effect that draws admiration from onlookers. As a versatile design option, you can easily choose from many available colors to create a customized look. Key Details: Ref 147470, Price € 39.99. This high-quality model comprises 204 polygons, providing a remarkably detailed visual experience when rendered in your desired format. In terms of textures, you'll find these intricately crafted elements stored within the native .skp file. To extract and view or manipulate them at leisure, simply follow one of the straightforward guidelines below, tailored to accommodate users of various 3D software packages. **Recovering Textures with Popular Software** For users possessing any of the following 3D modeling and rendering applications, accessing these essential textures is remarkably easy. Follow these straightforward procedures: **Sketchup (Free): A Simple yet Effective Option** Export your preferred image under File/Export/2d Graphic as your desired format from within Sketchup. If this does not meet your needs, consider an alternative approach. Another Approach: Export as COLLADA File To extract the textures efficiently: Go to File -> Export -> 3D Model and export the file in the COLLADA (.dae) format. Activate the "Export Texture Maps" option from the "Options" button and navigate to the exported location. Locate the directory where your file was saved; you should find a folder alongside it, named similarly, containing all the associated textures. **C4D: Effortless Importing** To gain access to these valuable textures using C4D, adhere to the following straightforward steps: Import your .skp model into C4D; even if utilizing a trial version of this software. Immediately upon import, a dedicated folder filled with textures should automatically be created and situated beside your .skp file. **3ds Max: Finding Hidden Assets** Should you have the native .skp file within 3ds Max scene: Navigate to ..\3dsMaxsceneassetsimages in your project's assets directory. All the necessary textures for your model will be located there. For even greater convenience, when exporting as an fbx file using 3ds Max, make sure that "Embed media" is enabled; this action should also generate a dedicated folder of textures alongside the exported file. **Rhinoceros 3D: Unlocking Textures** To access and manage your .skp's embedded textures efficiently: 1. First import the native model into Rhinoceros 3D. 2. In Material Editor (which can be accessed from Panels -> Material editor), select any material that displays a texture. 3. Click on the name of this texture (in Textures section), followed by a click on the three dots next to it. The textures for your model should now appear, located within ..\AppDataLocalTemp\embedded_files. 4. You may now choose to copy these valuable assets to any directory that suits your specific needs.
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